SolidWorks MotionManager Step-By-Step Guide


The goal of this book is to teach you how to use the SolidWorks® MotionManager software to create animations of SolidWorks assemblies and save them as AVI files.

Course details and prerequisites:

Type: Reference Book
Level: Intermediate
Price: $59.95

Recommended Prerequisites:

  • Attended the SolidWorks Essentials training course or equivalent level of knowledge.
  • At least one month of experience using the software.

Book Features:

  • Unlock the full power of SolidWorks design tools with the helpful instructions and tips available only from technical training experts on staff with SolidWorks Corporation.
  • Build your skills and confidence quickly with 30 easy-to-understand tutorials and practice exercises, each building upon the previous lesson.
  • Reinforce your new skills with the accompanying CD, with features time-saving project files for tutorial and practice exercises.
  • Learn at your own pace – review each lesson as often as you want or quickly move on to the next lesson.
  • Follow along with more than 450 full-color images and screen captures that serve as easy to understand visual cues.


Course Outline

Chapter 1: Introduction

  • About this book
  • What is the SolidWorks MotionManager software?
  • Motion Manager Pane
  • MotionManager User Interface
  • Getting Help
  • MotionManager Tips


Chapter 2: Basic Animations

  • Basic Animations
  • Stages in the Process
  • Storyboard
  • Case Study: Animation Wizard
  • Animation Wizard
  • View Orientation
  • Interpolation Modes
  • Recording Animations
  • Exercise 1: Animation Wizard
  • Exercise 2: Animation Wizard


Chapter 3: Editing the Timeline

  • Editing the Timeline
  • Storyboard
  • Case Study: Editing the Timeline
  • Timeline Symbols
  • Changing Displays and Appearances
  • Exercise 3: Editing the Timeline


Chapter 4: View Orientations

  • View Orientations
  • Storyboard
  • View Orientation States
  • Case Study: View Orientations
  • View Orientation Changes
  • Component Visibility Changes
  • Exercise 4: View Orientations


Chapter 5: Component Motion

  • Component Motion
  • Storyboard
  • Case Study: Component Motion
  • Dragging a Component
  • Using Simulation Elements to Create Animations
  • Exercise 5: Motors
  • Exercise 6: Simulation


Chapter 6: Component Collisions

  • Component Collisions
  • Storyboards
  • Case Study: Check Interferences Over Time
  • Case Study: Component Collisions
  • Case Study: Physical Dynamics
  • Summary of Motion Animations
  • Exercise 7: Interference Motion


Chapter 7: Free Component Motion

  • Free Component Motion
  • Storyboard
  • Case Study: Free Component Motion
  • Move and Rotate Component
  • Triad
  • Reverse Path
  • Exercise 8: Free Motion


Chapter 8: Advanced Topics

  • Advanced Topics
  • Storyboard
  • Using In-content Parts
  • Animating Sub-assemblies
  • Driving Animations with Angle or Distance Mates
  • MotionManger Filters
  • Case Study: The PhotoWorks Buffer
  • Saving a Series of Images
  • Exercise 9: Component Motion
  • Exercise 10: Driving with Mates
  • Exercise 11: PhotoWorks Buffer


Chapter 9: Introduction to Cameras

  • Introduction to Cameras
  • Topics
  • Case Study
  • Camera Options
  • Adding a Camera
  • Camera Position
  • Editing a Camera
  • Multiple Cameras
  • Cameras in an Animation
  • Exercise 12: Using Cameras in Animations


Chapter 10: Using Camera Sleds in Animations

  • Using Camera Sleds in Animations
  • Topics
  • Storyboard
  • Case Study: Using Camera Sleds in Animations
  • Using a Camera Sled
  • The Camera and Camera Sled
  • Exercise 13: Using Camera Sleds in Animations


Chapter 11: Walk-through Animations

  • Using Cameras in Animations
  • Topics
  • Storyboard
  • Case Study: Walk-through Animations
  • Case Study: Walk-through with a Fixed Location
  • Case Study: Walk-through using only a Camera
  • Case Study: Camera Aimed along Path
  • Exercise 14: Walk-around Animations using a Camera Sled
  • Exercise 15: Walk-around Animations using a Camera
  • Exercise 16: Walk-through Animations