SolidWorks MotionManager Step-By-Step Guide
The goal of this book is to teach you how to use the SolidWorks® MotionManager software to create animations of SolidWorks assemblies and save them as AVI files.
Course details and prerequisites:
Type: Reference Book
Level: Intermediate
Price: $59.95
Recommended Prerequisites:
- Attended the SolidWorks Essentials training course or equivalent level of knowledge.
- At least one month of experience using the software.
Book Features:
- Unlock the full power of SolidWorks design tools with the helpful instructions and tips available only from technical training experts on staff with SolidWorks Corporation.
- Build your skills and confidence quickly with 30 easy-to-understand tutorials and practice exercises, each building upon the previous lesson.
- Reinforce your new skills with the accompanying CD, with features time-saving project files for tutorial and practice exercises.
- Learn at your own pace – review each lesson as often as you want or quickly move on to the next lesson.
- Follow along with more than 450 full-color images and screen captures that serve as easy to understand visual cues.
Course Outline
Chapter 1: Introduction
- About this book
- What is the SolidWorks MotionManager software?
- Motion Manager Pane
- MotionManager User Interface
- Getting Help
- MotionManager Tips
Chapter 2: Basic Animations
- Basic Animations
- Stages in the Process
- Storyboard
- Case Study: Animation Wizard
- Animation Wizard
- View Orientation
- Interpolation Modes
- Recording Animations
- Exercise 1: Animation Wizard
- Exercise 2: Animation Wizard
Chapter 3: Editing the Timeline
- Editing the Timeline
- Storyboard
- Case Study: Editing the Timeline
- Timeline Symbols
- Changing Displays and Appearances
- Exercise 3: Editing the Timeline
Chapter 4: View Orientations
- View Orientations
- Storyboard
- View Orientation States
- Case Study: View Orientations
- View Orientation Changes
- Component Visibility Changes
- Exercise 4: View Orientations
Chapter 5: Component Motion
- Component Motion
- Storyboard
- Case Study: Component Motion
- Dragging a Component
- Using Simulation Elements to Create Animations
- Exercise 5: Motors
- Exercise 6: Simulation
Chapter 6: Component Collisions
- Component Collisions
- Storyboards
- Case Study: Check Interferences Over Time
- Case Study: Component Collisions
- Case Study: Physical Dynamics
- Summary of Motion Animations
- Exercise 7: Interference Motion
Chapter 7: Free Component Motion
- Free Component Motion
- Storyboard
- Case Study: Free Component Motion
- Move and Rotate Component
- Triad
- Reverse Path
- Exercise 8: Free Motion
Chapter 8: Advanced Topics
- Advanced Topics
- Storyboard
- Using In-content Parts
- Animating Sub-assemblies
- Driving Animations with Angle or Distance Mates
- MotionManger Filters
- Case Study: The PhotoWorks Buffer
- Saving a Series of Images
- Exercise 9: Component Motion
- Exercise 10: Driving with Mates
- Exercise 11: PhotoWorks Buffer
Chapter 9: Introduction to Cameras
- Introduction to Cameras
- Topics
- Case Study
- Camera Options
- Adding a Camera
- Camera Position
- Editing a Camera
- Multiple Cameras
- Cameras in an Animation
- Exercise 12: Using Cameras in Animations
Chapter 10: Using Camera Sleds in Animations
- Using Camera Sleds in Animations
- Topics
- Storyboard
- Case Study: Using Camera Sleds in Animations
- Using a Camera Sled
- The Camera and Camera Sled
- Exercise 13: Using Camera Sleds in Animations
Chapter 11: Walk-through Animations
- Using Cameras in Animations
- Topics
- Storyboard
- Case Study: Walk-through Animations
- Case Study: Walk-through with a Fixed Location
- Case Study: Walk-through using only a Camera
- Case Study: Camera Aimed along Path
- Exercise 14: Walk-around Animations using a Camera Sled
- Exercise 15: Walk-around Animations using a Camera
- Exercise 16: Walk-through Animations